Friday, December 14, 2012

Return of the Battle Chicken


The Gang at the start of the World Of Warcraft Chase.

Treefist need to get some Enchanting done.



Single Target Balance Druid Rotation:

Healing Touch - Cast on self or another raid member so that your next Moonfire and Sunfire will be 50% more powerful.
Moonfire - Cast and keep this up on target.
Sunfire - Cast and keep this up on target.
Starfall - Cast on when off of cooldown if the spell has expired(1.5 minute cooldown or cooldown is reset by entering Lunar Eclipse or by using Celestial Alignment).
Wrath - Cast to gain lunar energy to move towards a Lunar Eclipse.
Starfire - Cast to gain solar energy to move towards a Solar Eclipse.

Multi-Target Balance Druid Rotation:

Wild Mushroom x 3 - Cast in area where mobs are and then detonate them.
Starfall - When available.
Moonfire/Sunfire - DoTs on mobs.

Balance Druid Stat priority:

Intellect - This effects spell damage
Spirit or Hit Rating (1 Spirit = 1 hit rating) - You want to hit the 15% hit cap(5100 hit rating).
Haste (if under haste cap) - 128.05 haste rating gives 1% spell haste, this can add additional ticks to our DoTs.
Critical Strike Rating - Increased damage and increases length of DoTs.
Mastery - Increased damage bonus of Eclipse.

 
Balance Druid Raid Build - This is the standard build for DPS Balance druids on raids. Note if you do not take the Glyph of the Moonbeast you can use the following macro to weave in healing touch:

  • #showtooltip Nature's Swiftness
  • /run SetCVar("autoUnshift",0)
  • /cast Nature's Swiftness
  • /cast Healing Touch
  • /run SetCVar("autoUnshift",1)



 Warlock Macro

#showtooltip
/castsequence reset=15/target/combat/shift Curse of the Elements, Agony, Corruption, 
Seed of Corruption, Unstable Affliction, Haunt, Malefic Grasp, Drain Soul
 
Treefist is Back with "That's What she says" Lightbringer Guild. 

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